Overturned desks and chairs appear as if by magic inside a high school classroom. It is not the hand of a higher power acting, but that of an artist as he creates interiors to a level in a video game.
Josh Javaheri, 21, is lead artist at Artificial Studios, where he is tasked with doing a little bit of everything related to the art inside the studio's first game, Monster Madness.
He designs objects that fill out the levels of games, as well as placing them for players to interact with.
As lead, his duties also include consulting the other artists on their work, but in this studio, titles are informal and everyone does a bit of everything, he said.